Please read before you start your first game in the ArenA.
General
Entering a move is simple, but requires a fairly strict format. First and foremost:
- Put the cursor on a square to get the coordinates and the piece, if present.
- The applet does not accept shorthand notation such as 'f14'.
You must comply with the required format, in this case 'f1-f4'.
- However, the applet is basically a board and, provided the format is correct, will accept illegal moves just as a physical board would. There's an extended 'undo' function that allows you to take back any number of moves, provided the opponent cooperates by taking back his.
- With the command menu you can undo your last move, end a game by accepting a loss or negotiate a draw.
Specific
- In a linear move, specify the tailman (which may be any man behind the head) and the vacant square in front, separated by a hyphen (-), as in 'e1-g3'.
- For a single man specify the start- and endsquare.
You may add an 'x' to denote capture, e.g. 'c3-e3x', or replace the hyphen by an 'x', e.g. 'c3xe3', but neither is necessary.
For a multiple piece capture specify the start- and endsquare and every square in between, seperated by a hyphen, e.g. 'd6-f6-f4x' (d6xf6xf4).
Specifically: if a king must capture two pieces in a straight line, that are more than one square apart, it must specify one of those squares for the stop in between. For instance, with a king on e1 and opponent's pieces on e3 and e6, the move must be entered as either e1xe4xe7 or e1xe5xe7.
- Promotion follows automatically upon reaching the backrank.
- If you find yourself blocked or wiped out or otherwise in a lost position, please choose 'Resign' from the command menu to acknowledge and officially end the game.
New
- The Dameo applet is now 'clickable'. When moving a piece, click it first. Next click the square you want to move it. In a linear move, click the last man of the line and the vacant square in front. In a capture, click all squares your piece will visit in sequence, up to and including the endsquare. They will be marked and the corresponding move will appear in the "your Move" field.
- To clear, click on the bottom-right button [>>>|] (go to end). Now you can start over.
- The click method only works in the end position. When you're happy with the move, enter your password and click "Submit move" as usual.
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| Applet format | Shorthand |
| 1. | e1-g3 | e8-g6 | e1g3 | e8g6 |
| 2. | d1-d4 | c8-f5 | d14 | c8f5 |
| 3. | g2-h3 | g8-g5 | g2h3 | g85 |
| 4. | f3-g4 | e7-e5 | f3g4 | e75 |
| 5. | g1-h2 | f8-h6 | g1h2 | f8h6 |
| 6. | f2-h4 | f7-h5 | f2h4 | f7h5 |
| 7. | d2-f4 | f5-f3x | d2f4 | f5x3 |
| 8. | d3-d5 | f3-d3-b3x | d35 | fxb3 |
| 9. | d5-f5-f7-h7x | b8-b6 | d5xh7 | b86 |
On the left the format as required by the applet. (note: the 'x's are not required)
On the right the shorthand notation in over the board play - not for the applet. |
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