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Mats
Saturday, 25 April 2015 06:49





Hi again!
My Killer draughts turned out to be faulty. I have rewritten the code. If by any chance you could upload it to the Zillions site in advance, it would be good. /Mats
Killer draughts
PS. I plan to implement 8x8 variants with this rule, too. Pool checkers would also benefit from it, I think. DS.
My Killer draughts turned out to be faulty. I have rewritten the code. If by any chance you could upload it to the Zillions site in advance, it would be good. /Mats
Killer draughts
PS. I plan to implement 8x8 variants with this rule, too. Pool checkers would also benefit from it, I think. DS.
Mats
Thursday, 23 April 2015 13:36





Hi! I have implemented Killer Draughts in Zillions here:
http://mlwi.magix.net/bg/killerdraughts.htm
http://mlwi.magix.net/bg/killerdraughts.htm

That's great! Please submit it for publishing on the Zillions site too for bigger exposure. Cheers, Ed
Paul
Monday, 30 March 2015 08:02 | Eindhoven





Hi, ik kreeg een uitnodiging voor een base6 havannah game, maar mijn uitdager is aan zet en hij heeft nog geen eerste zet gedaan... Het mailtje heb ik al weggegooid. Kunnen jullie hem/haar een berichtje sturen?
Gr. Paul
Gr. Paul

Hoi Paul, je tegenstander wordt automatisch gewaarschuwd na ongeveer drie weken. Speelt ie dan nog niet dan verdwijnt de partij na nog een week. gr, Ed
Paul Wiselius
Tuesday, 28 October 2014 19:49





The automatic mail telling me it is my turn to move does not allways arrive. I'm afraid you could loose players this way :-(. Certainly one of my opponents will.

Yes, it has been reported by several people now

Sorry is all I can say for now.
Paul Wiselius
Thursday, 11 September 2014 16:17





Hi does anyone know if there exists a java plugin for an android phone? That would be very handy when there is no pc around...

Sorry, as far as I know, there isn't one. I've searched one before to no avail, even though Android is Java based.
Hans
Tuesday, 26 August 2014 11:19





I do not know how i came accross your website. I remember the china labyrinth from my days at the game-club fanaat. I have several solutions with these extra constraints:
- smalles possible hexagonal surface (32x32x32)
- an "empty side" may not connect to anything (hence 32 size)
- no two tiles are adjacent: not touching.
I will visit again for a better look at this website. Looks very interesting
- smalles possible hexagonal surface (32x32x32)
- an "empty side" may not connect to anything (hence 32 size)
- no two tiles are adjacent: not touching.
I will visit again for a better look at this website. Looks very interesting

Paul Wiselius
Sunday, 24 August 2014 07:25





Forgot to mention the challenge is described at codecup.nl
Paul Wiselius
Sunday, 24 August 2014 07:23





Hi, the Ayu programming challenge started at 18-8-2014. Also good publicity for your site!
Regards, Paul.

Regards, Paul.
johnno2424
Friday, 08 August 2014 19:45 | perth western australia





hi there, q if l may, any chance you might entertain idea of introducing card game "cribbage" in the future.....?? tyvm cheers johnno2424
Russ
Friday, 25 July 2014 01:11





Has anybody ever thought of this before? The first player to get a king *loses* in the case of a draw? This seems to me to be more strategically interesting than Lombok dammen, and also less unbalanced. I would think it would work especially well with a relatively drawless and balanced game such as killer draughts. It would, of course, make the game completely drawless. It would also make the game completely unfair. However, this problem could be solved by the simple expedient of using a coin toss to choose who plays first. Every individual game would still be unfair, but statistically, the game would be completely fair. My preference would be that the winner of the coin toss gets to choose whether he plays first or second, to add to the strategic choices involved.
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