Ayu is simple and for all practical purposes drawless. It's turn order balance relies on the swap rule. and its behaviour is very organic. Intersting tactics have emerged but strategy is still largely uncharted.
This is an example of a cooperative cycle to show that the mechanics indeed do allow cycles and hence theoretically a draw. However, note that the number of stones is not the same, which isn't possible in a game, and that there are not enough stones on the board to make a game position.
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to move
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A cooperative cycle
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Ayu © Luis Bolaños Mures