Page 3 of 31
Main menu
- Home
- The ArenA
- The Pit
- AiAi
- Dagaz
- Axiom Game System
- Puzzles
- Game links
- Puzzle links
- How I invented games and why not
- Balancing protocols in symmetric 2-player games
- Draughts Dissected
- On the Evolution of Draughts Variants
- On 'inside out' inventing
- Organicity in abstract strategy games
- Othelloanian capture in Go variants
- Sight Lines & Knight Spots
- Clarity - foggy notions
- Chad, Shakti & the irony
- And now for something completely different
- Moving forward looking back
- I Ching Connexion
- I Ching links
Who's Online
We have 72 guests and no members online
Transcendental - 5 groups, orthogonal symmetry
Article Index
- Transcendental
- 4 eyes, o-sym
- 5 eyes, o-sym
- 5 eyes, o-sym
- 5 eyes, o-sym
- 5 eyes, o-sym
- 5 eyes, o-sym
- 5 eyes, o-sym
- 7 eyes, o-sym
- 7 eyes, o-sym
- 7 eyes, o-sym
- 2 eyes, d-sym
- 2 eyes, d-sym
- 3 eyes, d-sym
- 3 eyes, d-sym
- 4 eyes, d-sym
- 4 eyes, d-sym
- 4 eyes, d-sym
- 4 eyes, d-sym
- 5 eyes, d-sym
- 5 eyes, d-sym
- 5 eyes, d-sym
- 6 eyes, d-sym
- 6 eyes, d-sym
- 6 eyes, r-sym
- 6 eyes, r-sym
- 6 eyes, r-sym
- 2 eyes, large loop
- 2 eyes, long walk
- 2 eyes, long beam
- short long beam