Swish & Squeeze
Swish & Squeeze are twin bead-capture games. The diagram shows one of countless initial set-ups for either. In both games each player has three 'hexagonal rooks' that move in the six main directions.

Object
There are 19 beads in the game. The first player to capture 10 of them wins.
initial positionInitial set-up
The initial set-up is totally up to one player. He puts three white and three black rooks on the edge of the board and up to 19 'beads' on cells of the inner area.

The bait
In case the player decides to place less than 19 beads, the remainder is placed next to the board and called the bait. The diagram shows a one-bead bait.

The pie
Who moves first is decided by the second player: after the first player has completed an initial set-up he may choose to either:
  • move first, in which case he may choose whether to play back or white, while the bait goes to his opponent, or
  • take the bait, in which case his opponent may choose color and move first.

Swish
This being settled, players move, and must move, in turn.
Each player must, on his turn, move one of his rooks. A rook must always end its move on a vacant cell. It may move:
  • Any number of vacant cells.
  • Any number of vacant cells followed by a bead or an unbroken row of beads, provided there's at least one vacant cell beyond to land on. Beads thus leaped over are captured and added to the player's store.
    If there are more vacant cells beyond the captured beads, the player is free to land on any of them.
  • Any number of vacant cells followed by an opposing rook or an unbroken row of opposing rooks, provided there's at least one vacant cell beyond to land on. Pieces thus leaped over are captured and removed from play. If there are more vacant cells beyond the captured rook(s), the player is free to land on any of them.
    Simultaneous capture of a piece and beads is not possible.
Squeeze
This being settled, players move, and must move, in turn.
Each player must, on his turn, move one of his rooks. A rook must always end its move on a vacant cell.
  • Rooks may neither pass over nor land on a cell occupied by a piece or a bead.
  • Beads are captured the 'custodian' fashion, that is: sandwiched between two of a player's rooks. The first piece must already be in place for the second to make a capture.
    With two rooks in place is possible to capture in two directions simultaneously with the third one.
  • Opponent's rooks may be captured the same way as beads. Squeeze allows the simultaneous capture of a piece and beads, but not as a 'mixed row': the captures must be in different directions.

Swish & Squeeze © MindSports
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