Migong is a game based on the pieces of the first order hexagonal China Labyrinth.
It is a co-invention of Christian Freeling and Luis Bolaños Mures.

Above you can see the board which starts out empty. Below you see one set of pieces. There are two such sets, one for each player, and the pieces in them cannot be rotated. Every possible rotation is presented once in each set.
In actual play the set that Blue gets will not have the all yellow piece and vice versa, so both players at the start of the game have 63 pieces that all have at least one triangular section, or 'wedge', in their own colour. The board has 126 cells.

migong pieces Definitions
A 'wedge' is one of the six triangular sections of a piece. A 'group' is a wedge along with all other wedges one could reach from it through a series of steps between like-coloured wedges sharing an edge with one another. Thus, all wedges in a group are the same colour, and a group may and usually will include wedges from different pieces. A group's size is the number of wedges in it.

Blue plays first, then turns alternate. On your turn, you must, if possible, place a piece from your set on an empty cell. Wedges from different pieces sharing an edge must be the same colour. Likewise, a wedge must be the same colour as any board edge sharing an edge with it, including the cell-like border in the center. If you have no moves available, you must pass. Passing is otherwise not allowed.

End of the game
The game ends when both players pass in succession. The player with the higher score in the final position wins. Your score is the biggest group size in which you have the greater number of groups. If there is no such size, your score is zero. If both players are tied at zero points, whoever made the last move loses.

Pie rule
The pie rule is used to make the game fair. This means Yellow will have the option, on his first turn only, of swapping sides with his opponent instead of making a regular move.

How we invented ... Migong

Migong © Luis Bolaños Mures and MindSports.